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THE ULTIMATE PODCAST 
FOR MUSICIANS 

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GAME COMPOSING - PART I

In this first episode of our 4-part video game music series, composer Jeff Rona (God of War, Far Cry 6) and audio engineer Alec Justice (Emperia Sound and Music) break down what makes scoring for video games completely different from film. We talk about adaptive music systems, middleware, stems, and the tools composers need to thrive in the world of game audio.

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